Improvements to team building process
in progress
Draftstars
Parts of this are complete.
- see all 9 players on a screen
- pixel height of every player row reduced
- filtering should be working ok
L
Lampy
Draftstars: Thanks. Although filtering not working for me. Still all the non-named, non-emergency players appearing. Also it would be better to have the status icon on same line as team/position, as it's on a 3rd line making the height of each player bigger unnecessarily.
Draftstars
Lampy: you're right. It's only filtering "Out" at the moment. This will be resolved next week. We will adjust the labels too.
Draftstars
Lampy: moved the status icon/label on desktop to 2nd row has been deployed ;)
Draftstars
Merged in a post:
Hop to position and price after removing a player
C
Chriseddy999
When removing a player from your line up, the software should automatically jump to his position and his price point in that position
Draftstars
in progress
Draftstars
Merged in a post:
Crucial lineup entering changes
C
Chriseddy999
- If typing a player's name and entering them, remove the typing after hitting enter
- If removing a player from a lineup, make it hop to that position and price that he was in
- If you have $7000 remaining, make it hop to the players that are 7k and below automatically after entering the previous player
- Change the lineup box to show all empty positions individually like the old system. I.e. show 2 empty def positions, 4 empty mids... and so on. Rather than 1 empty midfield position, even when there are 4 left.
- If you fill in your last forward, it should automatically hop to only midfielders that are shown. Same thing for if you just filled your last midfielder > hop to defenders you can afford. It should work top to bottom like the old system: fwds > mids > backs > rucks
Basically just fully mimic the previous system inside out
t
tryanhit
Agree with Chris, implement these asap.
Also, get rid of this default sorting thing that happens at the moment when you select players to your lineup. The user should have the power for how he prefers the players in each position on their lineup to be sorted.
If you move back to the old 9 empty spaces, which would be great, have the players go in the exact slot you picked them. If you have to keep the current layout then just sort in the order you picked them.
Draftstars
We have changed the default to "Hide inactive players" now. You can deselect this under the filter if you want to show them.
R
Ralf
Draftstars: @DS I tried this last night but even though Hide Inactive Players was ticked they still showed up in the menu. Don't know if this is a site problem or my computer. Was when I was selecting one of my NRL teams last night.
I
Instorgata
agree..very annoying
H
Hedge
so much yes. why arent more people clicking on this.
L
Lampy
Fix logic so when you add a player with dual position eligibility, it adds them to next available position from top to bottom. Currently player defaults to their primary position which can disrupt lineup building.
Draftstars
Anybody else agree with this method? We can change it, but we did it the other way intentionally to save confusion on the ALL tab.
B
Benn Skender
Draftstars: If you are building your teams from the positional tabs the logic needs to work as Lampy described (don't think that it does?). If someone is building from the ALL tab it probably doesn't matter as much.
L
Lampy
Benn Skender: That's currently how the system is as far as ALL/Positional Tabs go. The reason I'd like players to be added to next eligible available roster spot for the ALL tab is when I'm adding a generated lineup from Excel, I work top to bottom and it's time consuming to have to click each individual position before adding player. If I work down my list and have Jackson Thurlow as a defender, it will add him to MID which means I have to remove him, click 'DEF' then add him again. I can see the other side of the debate also for people making teams on their phone or something, so won't campaign heavily to get it changed, but it would be nice from a selfish point of view.
B
Benn Skender
Lampy: I have my generated lineups sorted by position so hasn't been a problem (will also be irrelevant if we can bulk upload).
L
Lampy
Benn Skender: Just to clarify a bit for anyone reading on. Yeah mine generate sorted for each position too, but if you try and add a player to your 1st grouping of positions (DEF now), and their primary position is MID or FWD, then they'll slot into that MID/FWD spot instead of the open DEF spot that you're trying to fill. You then have to remove, click DEF, then add player again. Test it here (https://play.draftstars.com.au/contest/C6hiek), and search for Jackson Thurlow and then click add. He gets added as a MID, when I'd want him added as a DEF if he's in the top 2 slots in my generated list. Hoping that makes sense? DS know what I'm talking about. :)
Draftstars
Lampy: yes makes sense. When you search it actually is the same as ALL tab so uses the primary position. We need to review this.
C
Chriseddy999
Draftstars: Lampy 100% agree with Lampy, this is a must-have feature. Also agree with Skender too. If we could have bulk upload of CSV this would be solved. But I'm unsure about going down that route as it widens the gap between rec player and regular.
Even though it's extremely annoying, I think we have a nice system here where the regs have to work a little harder to achieve good results
jayk123
Once teams are released, remove players from the pool who aren't at least emergencies
roody
jayk123: This is a must have feature.
H
Hedge
jayk123: i dont think there is need to remove them. just ensure that players can be filtered better. if there is a late out can you imagine the blowups that that player is not able to be selected? really if people dont know who is playing where, filters are the least of their problems.
jayk123
Hedge: yeah good point. by remove i guess i just mean "filtered out as a default". was good in the old system how everyone was searchable in the search bar, whether they were showing or not.
H
Hedge
jayk123: yep exactly. if you knew a rookie would play or an established player was returning from a long layoff you could still build teams with them in it pre-teams.
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